1.1 继承
玩家:
#player.py
class Player:
name = ‘’
__score = 0
def __init__(self, name):
self.name = name
self.__score = 0
def addScore(self):
self.__score += 1
def resortScore(self):
self.__score = 0
def __str__(self):
return “name = ‘%s’, score = %s” % (self.name, self.__score)
def __repr__(self):
return ‘Player(%s)’ % str(self)





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